Wednesday, September 30, 2009

Using Decorator (or Wrapper) Design Patterns to add Validation to an object

Context

In most cases when someone write about the Decorator pattern it is usually related to UI stuff. The most common example is adding “decoration” to a control, for example a scroll bar. But in my humble opinion, this is not the most useful usage of Decorator. The purpose this pattern is:

“Attach additional responsibilities to an object dynamically. Decorators provide a flexible alternative to sub classing for extending functionality”

Gang of Four

If you think about it, Validation is a responsibility and so it can be added by this pattern. Of course we can add the validation to the class itself or in its base class, but how would you reuse this validation across many unrelated objects and what if you object must derive from another base class?

Solution

Decorator The solution is the Decorator pattern. With this pattern we can add new responsibility to an object without changing its internals.

For simplicity purpose we will take a simple sample that anyone can understand but the concept shown here can apply to much more complex object.

Four our sample we will take a bank account. On this account we should be able to to money deposit and withdraw. The class diagram on the right illustrate this design.

Let’s start by defining our IAccount interface

namespace Model
{
   public interface IAccount {
       string AccountNumber { get; }
       decimal Balance { get; }
       bool Active { get; }
       void Deposit(decimal amount);
       void Withdraw(decimal amount);
       void Close();
   }
}

This simple interface will be the central abstraction of the system. The goal is to never depends on concrete class and this interface in enough to add a lot of functionality around an account.

Now here the interface implementation as an Account:

using System.Diagnostics;

namespace Model
{
   [DebuggerDisplay("Account = {_accountNumber}, Balance = {_balance}")]
   public class Account : IAccount
   {
       public string AccountNumber { get; private set; }
       public decimal Balance { get; private set; }
       public bool Active { get; set; }

       internal Account(string accountNumber, decimal balance)
       {
           AccountNumber = accountNumber;
           Balance = balance;
           Active = true;
       }

       public void Deposit(decimal amount)
       {
           if (OnBeforeDeposit())
               Balance += amount;
           OnAfterDeposit();
       }

       protected virtual bool OnBeforeDeposit()
       {
           return true;
       }

       protected virtual void OnAfterDeposit() { }

       public void Withdraw(decimal amount)
       {
           if (OnBeforeWithdraw())
               Balance -= amount;
           OnAfterWithdraw();
       }

       protected virtual bool OnBeforeWithdraw()
       {
           return true;
       }

       protected virtual void OnAfterWithdraw() { }

       public void Close()
       {
           if (OnBeforeClose())
               Active = false;
           OnAfterClose();
       }

       protected virtual bool OnBeforeClose()
       {
           return true;
       }

       protected virtual void OnAfterClose() { }
   }
}

If you expand the previous block of code you will see that the implementation of IAccount is only doing business stuff. There is no other responsibility in this class than the one that is meant for. We can clearly see “Template Method” design pattern here. All “OnSomething()” method are protected and any derided class can add implementation around the process. All “Before” method can cancel the process if the return value is false. This allow extension classes to add some specific behaviour.

But one of the main thing missing in this class is “validation”. We will use the decorator pattern to do that. A decorator class is a class thst implement all the member of an abstraction and forward all the calls to an internal instance of a real implementation that abstraction. In our case the abstraction is “IAccount” so we have to make a decorator that implement that interface.

namespace Model.Decorator
{
   public abstract class AccountDecorator : IAccount
   {
       private readonly IAccount _account;

       protected IAccount Account
       {
           get { return _account; }
       }

       protected AccountDecorator(IAccount account)
       {
           _account = account;
       }

       public string AccountNumber
       {
           get { return Account.AccountNumber; }
       }

       public decimal Balance
       {
           get { return Account.Balance; }
       }

       public bool Active
       {
           get { return Account.Active; }
       }

       public virtual void Deposit(decimal amount)
       {
           Account.Deposit(amount);
       }

       public virtual void Withdraw(decimal amount)
       {
           Account.Withdraw(amount);
       }

       public virtual void Close()
       {
           Account.Close();
       }
   }
}

As you can see the constructor of the decorator takes an instance of “IAccount”. All method forward their call to that instance. This base class simplifies the process of creating concrete decorator by allowing other decorator to implement some but not all members of the interface.

Now is the time to start implementing our validation class structure. For that purpose we will create a base validation class that will be responsible of applying the validation the IAccount instance.

using System.Collections.Generic;
using Model.Decorator;

namespace Model.Validator
{
   public abstract class AccountValidatorBase : AccountDecorator
   {
       protected abstract IEnumerable<IValidation> GetValidations(decimal amount);

       protected AccountValidatorBase(IAccount account) : base(account) {}

       protected void Validate(decimal amount)
       {
           foreach (var validation in GetValidations(amount))
               if (!validation.IsValid)
                   throw validation.Exception;
       }
   }
}

This simple base class define a “GetValidations” method that all derived class must override to add a list of validation to perform on method call.

Now to implement the “Deposit” validation we have to create this class:

using System.Collections.Generic;
using Model.Validation;

namespace Model.Validator
{
   public class AccountDepositValidator : AccountValidatorBase
   {
       public AccountDepositValidator(IAccount account) : base(account) {}

       protected override IEnumerable<IValidation> GetValidations(decimal amount)
       {
           return new List<IValidation>
           {
               new AmountGreaterThanZeroValidation(amount),
               new AmountShouldHaveOnlyTwoDecimals(amount),
               new AccountMustBeActiveValidation(Account),
               new DepositAmountNotExceedMaxValidation(Account, amount)
           };
       }

       public override void Deposit(decimal amount)
       {
           Validate(amount);
           Account.Deposit(amount);
       }
   }
}

This class is responsible for creating all validation instances. The “Deposit” method is overridden to call the base “Validate” method before doing the actual deposit.

To implement those validation we need to define the “IValidation” interface.

using System;

namespace Model.Validator
{
   public interface IValidation
   {
       bool IsValid { get; }
       Exception Exception { get; }
   }
}

Here is a sample implementation:

using System;
using Model.Validator;

namespace Model.Validation
{
   public class AmountGreaterThanZeroValidation : IValidation
   {
       public AmountGreaterThanZeroValidation(decimal amount)
       {
           Amount = amount;
       }

       public decimal Amount { get; set; }

       public bool IsValid
       {
           get { return Amount > 0; }
       }

       public Exception Exception
       {
           get { return new ArgumentOutOfRangeException("amount", Amount, "Deposit amount should be greater than 0."); }
       }
   }
}

All other validations used in “AccountDepositValidator” can be described the same way.

The last step is to create an actual “IAccount” that will implement all this stuff. To do that we will need a Bank class. A bank is responsible of creating account. It will also be responsible of decorating it with all necessary decorators.

using System;
using System.Collections.Generic;
using Model.Logging;
using Model.Validator;

namespace Model
{
   public static class Bank
   {
       static readonly SortedDictionary<string, IAccount> _accounts = new SortedDictionary<string, IAccount>();
       private static int _accountSequence = 1;

       public static IAccount CreateAccount(decimal balance)
       {
           string accountNumber = String.Format("A{0:0000}", _accountSequence++);
           IAccount account = new Account(accountNumber, balance);
           account = new AccountDepositValidator(account);
           _accounts[account.AccountNumber] = account;
           return account;
       }
   }
}

To illustrate this process in action here is a sequence diagram:

Validation with Decorator

  1. Call Bank.CreateAccount.
  2. The Bank instantiate an Account class.
  3. The Bank create an AccountDepositValidator and wrap Account with it
  4. The Bank return an instance of IAccount.
  5. Deposit is called on IAccount which is an instance of AccountDepositValidator
  6. AccountDepositValidator call Validate
  7. AccountDepositValidator call GetValidations to retrieve the list of validation to evaluate
  8. An AmountGreaterThaZeroValidation is created
  9. IsValid returns true
  10. AccountDepositValidator call base Deposit method
  11. Balance value is updated

Next

With all this in place the only thing left to do is to implement all the other validators for all method of “IAccount”.

Friday, September 4, 2009

Coder une application d'affaire avec Silverlight (Montreal event)

via Guy Barrette's Blog by Guy Barrette on 9/4/09

La Communauté .NET de Montréal organise une journée de formation Silverlight samedi le 24 octobre prochain.  Pour plus d'information et pour vous enregistrer, veuillez consulter le site suivant:

http://samedidotnet2009.eventbrite.com/

Windows 7 Launch Parties!

via The Microsoft MVP Award Program Blog by Jas Dhaliwal on 9/4/09

Capture3

Be Part of Windows History, Host a Windows 7 Launch Party!

Windows 7 Launch party sign-ups are now open across the world! Chosen hosts will receive a free, signature edition of Windows 7 Ultimate!
Host slots are limited – so sign up early!

Go here to sign up: http://www.houseparty.com/windows7

If you are an MVP and plan to host your own Windows 7 party. Please don't forget to upload your pictures and videos to the MVP Award Program page on Facebook. We would love to see your launch party!

Are you Twitter user? Use #win7meetup when you Tweet about it!

Friday, July 31, 2009

TechDays 2009 Sessions Announced, and Other News

via Canadian Developer Connection by Joey deVilla on 7/30/09

Microsoft TechDays Canada 2009: 2 days - 7 cities - 5 tracks - 40 sessions - plus more!

Developer Sessions at TechDays

The sessions for TechDays 2009, Microsoft's cross-Canada conference taking place in seven cities this fall, have been posted on the TechDays site. You can go there to see the full set of sessions, or you can check the table below to look at the sessions for the tracks related to software development.

I'm the lead for the Developing for the Microsoft-Based Platform track and John Bristowe is lead for the Developer Fundamentals and Best Practices track. John and I picked the best developer-focused sessions from this year's TechEd conference and put them into our tracks. We've also chosen speakers for each session in each of TechDays' seven cities, going for local developers wherever possible. TechDays features international conference material and local speakers, right near where you live. We're not just expanding your knowledge, we're stretching your dollar, too!

And now, the developer sessions…

Track: Developing for the Microsoft-Based Platform

Track: Developer Fundamentals and Best Practices

Learning key skills to develop rich client and web-based applications on the Microsoft-based platform is what this track is all about. In this track you will learn how to develop rich, interactive and interoperable applications for both the client and the web using our newest tools and frameworks. You'll learn how to build software that helps to give your users the best experience possible, whether it's a program running on Windows 7, a website built on ASP.NET MVC or a Silverlight-based rich internet application. You'll also learn how to build services that can deliver data to almost any platform and internet-enabled device. And finally, you'll learn how to build these software and services in ways that are modular and maintainable. This track is all about taking your skills up a notch while at the same time ensuring effective and efficient interaction with all members of the development team from IT architect, to developer, to tester. You will learn about the importance of Application Lifecycle Management (ALM) and how to leverage the Visual Studio development platform to streamline your efforts. You will learn some best practices from industry professionals while building upon your technical foundation.
Day One: Front End - User Interface and Experience
Day One: Core Fundamentals and Best Practices

Day 1, Session 1:
What's New in Silverlight 3

Rich internet applications just got richer! Silverlight 3 is packed with new features and improvements that your users will notice, from pixel shaders to perspective 3D to animation enhancements to bitmap APIs to HD video. We think you'll also be impressed by the features for developers, such as the updated style model, data binding improvements, better resource handling, and a tuned-up Web services stack. In this session, we'll explore new features of Silverlight 3 as we build a Silverlight-based application using Expression Blend 3 and Visual Studio.

Day 1, Session 1:
Tips and Tricks for Visual Studio

This session enhances your experience with Visual Studio. Keyboard shortcuts, macros, layouts, fonts, tools, and external utilities are all very powerful and underused features of Visual Studio. This session makes you more productive in Visual Studio. Bring your pen and pad because you'll definitely want to take notes!

Day 1, Session 2:
Expression Blend for Developers

Not a designer? Overwhelmed by Expression Blend? Not a problem! We'll show you how to use Expression Blend to create advanced and polished user interfaces for business applications, consumer applications, multimedia projects, games or anything in between. We'll cover features of Expression Blend from a developer's perspective and show how it works in tandem with Visual Studio throughout the development process. You'll learn how to create professional-looking user interfaces and visual elements – even if you don't think of yourself as an interface designer.

Day 1, Session 2:
Test Driven Development Techniques

In recent empirical study from Microsoft Research, four case studies were conducted and the results indicated that by using Test-Driven Development (TDD) the pre-release bugs decreased by 40-90% relative to similar projects that did not use TDD. Subjectively, the teams experienced a 15-35% increase in initial development time after adopting TDD. In this session learn some of the key techniques for effectively using TDD to drive the creation of better software, reduce the defect density in projects, and help improve overall productivity

Day 1, Session 3:
Building Modular Applications Using Silverlight and WPF

How do you build extensible and maintainable line-of-business applications in Silverlight and Windows Presentation Foundation (WPF)? How do you design and code to handle real-world complexity? Composite Application Guidance (a.k.a. "PRISM") offers guidance, libraries and examples – in small, free-standing, digestible chunks – that you can use to build applications with rich user interfaces that are also easier to maintain and extend. You'll learn how to compose complex UIs from simpler views, integrate loosely coupled components with "EventAggregator" and "Commands", develop independent modules that can be loaded dynamically, and share code between Silverlight and WPF clients.

Day 1, Session 3:
Patterns for the Rest of Us

Patterns. Patterns. Patterns. You hear them everywhere. We're told to use them and call them by names, as if the pattern is a colleague of ours. Hey, did you see Observable Pattern in the demo this morning? If you feel left out in conversations where Pattern buzzwords are thrown around, this session is for you. This session introduces Patterns with imagery, code, terms, and fun and games to help you better understand and remember pattern usage.

Day 1, Session 4:
Optimizing Your Apps for the Windows 7 User Experience

This session will show you the Windows 7 APIs that will let your applications – and your users – get the full Windows 7 experience. Learn about new extensibility methods to surface your application's key tasks. Discover how enhancements to the taskbar, Start Menu, thumbnails, desktop elements, the Scenic Ribbon, Federated Search and Internet Explorer 8 provide new ways for you to delight your users and help make them more productive. If you want to give your users the best Windows 7 experience, this session is for you!

Day 1, Session 4:
A Strategic Comparison of Data Access Technologies from Microsoft

Thanks to recent innovations from Microsoft including LINQ, the Entity Framework and ADO.NET Data Services, choosing a technology for data access architecture has become a subject for debate. Among other things, developers must balance productivity, elegance, and performance. Some common questions include: Are data readers and data sets still useful? How should I choose between LINQ and Entity Framework models? Should I design custom entities or use types that follow the database schema? Should I use ADO.NET Data Services to expose my data model or control access via Windows Communication Foundation (WCF) business services? This session looks at data access architecture for each of these technologies, illustrates common practices when employing each, discusses pros and cons, and helps you better understand how to choose the right technology for your scenario.

Day Two - Back End: Programming Frameworks and Principles
Day Two - Team System Fundamentals and Best Practices

Day 2, Session 1:
Introducing ASP.NET MVC

You've probably heard the buzz about Model-View-Controller (MVC) web frameworks. They're all the rage because they combine speed, simplicity, control...and fun. ASP.NET MVC is Microsoft's MVC web framework, and in this session, we'll talk about the MVC pattern, explain the ideas behind ASP.NET MVC and walk through the process of building an application using this new web framework. We'll also cover several techniques to get the most out of ASP.NET MVC and deliver web applications quickly and with style.

Day 2, Session 1:
Practical Web Testing

This session is about looking at the past, present, and future of Web testing. We begin by looking at how Web testing was accomplished before the arrival of Microsoft Visual Studio Team System. Next, you will learn about the Web and load testing tools available in Visual Studio Team System 2005/2008.

Day 2, Session 2:
SOLIDify Your Microsoft ASP.NET MVC Applications

Object-oriented programming makes it easier to manage complexity, but only if you do it right. The five SOLID principles of class design (one for each letter) help ensure that you're writing applications that are flexible, comprehensible and maintainable, and we'll explain and explore them in this session. We'll start with a brittle ASP.NET MVC application that's badly in need of refactoring and fix it by applying the SOLID principles. This session is a good follow-up for Introducing ASP.NET MVC, but it's also good for developers of ASP.NET MVC looking to improve their code – or even if you're not planning to use ASP.NET MVC. The SOLID principles apply to programming in any object-oriented language or framework.

Day 2, Session 2:
Better Software Change and Configuration Management Using TFS

A critical factor in getting the most out of Team Foundation Server is understanding the version control and build systems. In this session, learn how use Team Build and Team Foundation Server Version Control to effectively manage concurrent development branches. Learn about how set up your repository structure and how to define builds. Learn about different branching techniques like branch by feature and branch for release. Learn how builds help you find what has changed in branches and how to manage releases, service packs, and hot fixes. Attend this session to see how the API can help create better release documentation and get you out the door sooner.

Day 2, Session 3:
Building RESTful Services with WCF

REST (REpresentational State Transfer) is an architectural style for building services, and it's the architectural style of the web. It's been popular outside the world of Microsoft development for a long time, but it's quickly becoming the de facto standard inside as well. Windows Communication Foundation (WCF) makes it simple to build RESTful web services, which are easy to use, simple and flexible. In this session, we'll cover the basics of REST and the show you how to build REST-based, interoperable web services that can be accessed not just by Microsoft-based web and desktop applications, but anything that can communicate via HTTP from an Ajax client to a feed readers to mobile device to applications written using other languages and frameworks such as PHP, Python/Django or Ruby/Rails.

Day 2, Session 3:
Metrics That Matter: Using Team System for Process Improvement

Process improvement without adequate metrics is shooting in the dark -- you might hit your target, but it's impossible to aim and difficult to determine how close you were to hitting your goal. In this session we look at how Microsoft Visual Studio Team System collects data, and how we can modify our process to collect the right data. Then we talk about several candidate metrics (top ten key metrics) that many real-world organizations have used to achieve real improvements and help get an excellent return on investment in Team Foundation Server implementation. We frame the discussion and demos around using a process improvement effort (either formal or informal) to help your Team System implementation get you the ROI you deserve!

Day 2, Session 4:
Developing and Consuming Services for SharePoint

The world gets more service-oriented every day, and with that comes the demand to integrate all kinds of services, including those from SharePoint. This session introduces SharePoint as a developer platform and provides an overview of how you can build and deploy custom services with it. The focus will be on developing ASP.NET and Windows Communication Foundation services for SharePoint as well as building a Silverlight client to consume them.

Day 2, Session 4:
Database Change Management with Team System

If you develop database enabled applications on top of SQL Server, you owe it to yourself to considering doing it better with Visual Studio Team System. In this session, you'll learn about changes to how the product works under the covers and what that means to you. Then, you'll learn how to use the product to design, build, and deploy your databases to development, test, and production environments -- all with purpose and method instead of the more traditional madness that can be found in many shops in the wild

Free TechNet Plus Subscription for TechDays Attendees

Your admission to TechDays gets you more than just two days' worth of conference and networking. We're also putting together a package of goodies that you can use long after we've turned out the lights at the last TechDays venue.

One such goodie is a full year's subscription to TechNet Plus, the Microsoft IT pro resource that gives you, among other things, full, non-time-limited versions of operating systems, servers and Office System software for evaluation (non-production) use. It also gives you access to pre-release versions, a full technical infromation library, two free tech support calls, and more, It's a US$349 value that you get for free if you attend TechDays.

More Than Just a Conference

In addition to coming to a city near you to hold TechDays, we're planning activities for each city in our tour – things like user group events, academic events, Coffee and Code and more! Watch this blog for announcements for your city.

We also have some surprises in store, and we'll announce them…soon.

Register at the Early Bird Price

You could pay the full price of CDN$599 if you really wanted to. We think that you'd rather save a whole $300 and pay just CDN$299. The early bird price for any of the TechDays cities is available only until 6 weeks before that city's conference, and the Vancouver and Toronto conferences are happening in September. Procrastinate at your peril – register now!

Thursday, July 23, 2009

Type-safe INotifyPropertyChanged and derived classes

Some of you who read my previous blog post notice that this technique doesn't allow to raise “PropertyChanged” event from a derived class. This is because you can only call method of “PropertyChangedEventHandler” from the class where it is defined. Anywhere else you can only assign (+=) and unassign (-=) event handler.

One way to work around this is to add a method in your base model class that will forward the call to “PropertyChangedEventHandler”.

Here is a modified copy of the class from my previous post:

public class Model : INotifyPropertyChanged
{
    private string _data;

    public string Data
    {
        get { return _data; }
        set
        {
            if (_data == value)
                return;

            _data = value;

            // Type safe raise from base method
            RaisePropertyChanged(() => Data);
        }
    }

    protected void RaisePropertyChanged(Expression<Func<object>> expression)
    {
        PropertyChanged.Raise(expression);   
    }

    #region Implementation of INotifyPropertyChanged

    public event PropertyChangedEventHandler PropertyChanged = null;

    #endregion
}

Now you can define a derived class and use the same method to raise a PropertyChanged event.

public class DerivedModel : Model
{
    private string _moreData;

    public string MoreData
    {
        get { return _moreData; }
        set
        {
            if (_moreData == value)
                return;

            _moreData = value;
            RaisePropertyChanged(() => MoreData);
        }
    }
}

Now with very little effort you can build a type-safe and bindable data model.

It is also useful to be able to raise many property at once. For example if have calculated properties that depends on others like in this sample class:

public class User : INotifyPropertyChanged
{
    private string _lastName;

    public string LastName
    {
        get { return _lastName; }
        set
        {
            if (_lastName == value)
                return;

            _lastName = value;
            RaisePropertyChanged(()=>LastName, ()=>FullName);
        }
    }

    private string _firstName;

    public string FirstName
    {
        get { return _firstName; }
        set
        {
            if (_firstName == value)
                return;

            _firstName = value;
            RaisePropertyChanged(() => FirstName, () => FullName);
        }
    }

    public string FullName
    {
        get { return String.Format("{0} {1}", _firstName, _lastName); }
    }

    public void RaisePropertyChanged(params Expression<Func<object>>[] expression)
    {
        PropertyChanged.Raise(expression);
    }

    #region Implementation of INotifyPropertyChanged

    public event PropertyChangedEventHandler PropertyChanged = null;

    #endregion
}

Because a change to either “FirstName” or “LastName” should trigger a change to “FullName” you have to raise both changes from both properties. Of course you can call “RaisePropertyChanged” many times but with a simple overload you can do this. All you have to do is add this to your extensions class.

public static void Raise(this PropertyChangedEventHandler handler, params Expression<Func<object>>[] proppertyExpressions)
{
    foreach (var expression in proppertyExpressions)
        Raise(handler, expression);
}

Aside from beeing type safe, this method will give you intellisense support while you type your “RaiePropertyChanged” calls. You still have to type the right property though.

Wednesday, July 22, 2009

How to use INotifyPropertyChanged, the type-safe way (no magic string)

Implementation of the INotifyPropertyChanged interface is quite simple. There is only one event to implement. Take for example the following simple model class:

public class Model : INotifyPropertyChanged
{
    private string _data;

    public string Data
    {
        get { return _data; }
        set
        {
            if (_data == value)
                return;

            _data = value;

            // Type un-safe PropertyChanged raise 
            PropertyChanged(this, new PropertyChangedEventArgs("Data"));
        }
    }

    #region Implementation of INotifyPropertyChanged

    public event PropertyChangedEventHandler PropertyChanged = null;

    #endregion
}

This is a pretty standard way to implement a bindable property. The problem here is the “Data” string to specify which property changed. If someone change the name of the property without changing the content of the string, the code will compile fine but won’t work. In a big application with may properties it can be hard to detect and find the problem.

The best solution is to rely on the compiler to warn us. But because the property name is a string it can’t. So let’s change that line with a type-safe one.

public class Model : INotifyPropertyChanged
{
    private string _data;

    public string Data
    {
        get { return _data; }
        set
        {
            if (_data == value)
                return;

            _data = value;

            // Type safe PropertyChanged raise
            PropertyChanged.Raise(() => Data);
        }
    }

    #region Implementation of INotifyPropertyChanged

    public event PropertyChangedEventHandler PropertyChanged = null;

    #endregion
}

What is the trick? Raise is an extension method that takes a lambda expression to specify the name of the property in a type safe way. The Raise method resolve this expression to extract the name of the property and pass it to the PropertyChanged event.

public static class PropertyChangedExtensions
{
    public static void Raise(this PropertyChangedEventHandler handler, Expression<Func<object>> propertyExpression)
    {
        if (handler != null)
        {
            // Retreive lambda body
            var body = propertyExpression.Body as MemberExpression;
            if (body == null)
                throw new ArgumentException("'propertyExpression' should be a member expression");

            // Extract the right part (after "=>")
            var vmExpression = body.Expression as ConstantExpression;
            if (vmExpression == null)
                throw new ArgumentException("'propertyExpression' body should be a constant expression");

            // Create a reference to the calling object to pass it as the sender
            LambdaExpression vmlambda = Expression.Lambda(vmExpression);
            Delegate vmFunc = vmlambda.Compile();
            object vm = vmFunc.DynamicInvoke();

            // Extract the name of the property to raise a change on
            string propertyName = body.Member.Name;
            var e = new PropertyChangedEventArgs(propertyName);
            handler(vm, e);
        }
    }
}

All you have to do is to put this extension method in your code and the jib is done. Of course at the end a string will be used to raise the PropertyChanged event but because you don’t have to type it, you don’t have to maintain it.

Tuesday, July 21, 2009

How to use INotifyPropertyChanged, the type-safe way (no magic string)

Implementation of the INotifyPropertyChanged interface is quite simple. There is only one event to implement. Take for example the following simple model class:

public class Model : INotifyPropertyChanged
{
    private string _data;

    public string Data
    {
        get { return _data; }
        set
        {
            if (_data == value)
                return;

            _data = value;

            // Type un-safe PropertyChanged raise 
            PropertyChanged(this, new PropertyChangedEventArgs("Data"));
        }
    }

    #region Implementation of INotifyPropertyChanged

    public event PropertyChangedEventHandler PropertyChanged = null;

    #endregion
}

This is a pretty standard way to implement a bindable property. The problem here is the “Data” string to specify which property changed. If someone change the name of the property without changing the content of the string, the code will compile fine but won’t work. In a big application with may properties it can be hard to detect and find the problem.

The best solution is to rely on the compiler to warn us. But because the property name is a string it can’t. So let’s change that line with a type-safe one.

public class Model : INotifyPropertyChanged
{
    private string _data;

    public string Data
    {
        get { return _data; }
        set
        {
            if (_data == value)
                return;

            _data = value;

            // Type safe PropertyChanged raise
            PropertyChanged.Raise(() => Data);
        }
    }

    #region Implementation of INotifyPropertyChanged

    public event PropertyChangedEventHandler PropertyChanged = null;

    #endregion
}

What is the trick? Raise is an extension method that takes a lambda expression to specify the name of the property in a type safe way. The Raise method resolve this expression to extract the name of the property and pass it to the PropertyChanged event.

public static class PropertyChangedExtensions
{
    public static void Raise(this PropertyChangedEventHandler handler, Expression<Func<object>> propertyExpression)
    {
        if (handler != null)
        {
            // Retreive lambda body
            var body = propertyExpression.Body as MemberExpression;
            if (body == null)
                throw new ArgumentException("'propertyExpression' should be a member expression");

            // Extract the right part (after "=>")
            var vmExpression = body.Expression as ConstantExpression;
            if (vmExpression == null)
                throw new ArgumentException("'propertyExpression' body should be a constant expression");

            // Create a reference to the calling object to pass it as the sender
            LambdaExpression vmlambda = Expression.Lambda(vmExpression);
            Delegate vmFunc = vmlambda.Compile();
            object vm = vmFunc.DynamicInvoke();

            // Extract the name of the property to raise a change on
            string propertyName = body.Member.Name;
            var e = new PropertyChangedEventArgs(propertyName);
            handler(vm, e);
        }
    }
}

All you have to do is to put this extension method in your code and the jib is done. Of course at the end a string will be used to raise the PropertyChanged event but because you don’t have to type it, you don’t have to maintain it.

Monday, July 20, 2009

Silverlight MVP Creates PRISM Videos and Interviews!

via The Microsoft MVP Award Program Blog by Jas Dhaliwal on 7/20/09

PRISM is a collection of tools for building maintainable and scalable Silverlight applications. It was created by the Microsoft's Patterns and Practices team, and is a collection of libraries, code, documentation and samples.

Silverlight MVP Erik Mork has created a great suite of resources that can help the community to get started with the technology. Check out the list of video, blog posts and podcasts below for further information!

5 minute introduction to PRISM - 10 Things to Know About Silverlight PRISM. This post covers the essential things that web developer should know about PRISM.

Hyper-Videos - These are screencasts in a rich Silverlight Player. They include code that can be copied and pasted while watching the video. In addition, there is video navigation and deep linking support.

Intro to Silverlight PRISM - Silverlight PRISM Video Testing/Module Catalog/Unity - Modularity in PRISM Video

Regions (including Region Scope, Region Adapter and Region Context) - PRISM Regions Video Commanding (including creating new commands) - Commanding in PRISM Video Eventing - Eventing in PRISM Video

Podcast Interviews - These interviews were recorded with the Patterns and Practices team.

· What is PRISM - What is PRISM Interview

· How Modularity Works in PRISM - PRISM Modularity Interview

· When to use PRISM - When to use PRISM Interview

· How Regions Work in Prism - Regions in PRISM Interview

· View or Presenter First? - View or ViewModel First Interview

· How Commanding Works in PRISM- Commanding in PRISM Interview

· Loosely Coupled Communications in PRISM - Event Aggregator in PRISM Interview

Blog Posts - Helper resources for PRISM

PRISM Overview Post - 10 Things to Know about Silverlight PRISM (overview of all resources) Downloading and Building Prism - Finding and Building PRISM Post